Games Development / Task 3: Game Prototype
Week 07- Week 12
Due at 15/12/2024
Task
The task is to create a game prototype focusing on the minimum viable product (MVP). Students should focus on testing game mechanics and troubleshooting technical issues rather than finalizing art assets. The key aspects to be developed include:
- Coding character movements and actions
- Implementing interactions with obstacles and enemies
- Setting up game levels and their logic
Grey boxing is allowed, and the emphasis is on testing core functionality.
Game Prototype Outcome
Video presentation
Things That i have Done Now and not done yet (brief idea)
- Level 1 90% Done
- need to change the crystal and the power up bar
- the instruction interface
- Level 2/3/4 have not done yet ( Just started )
- Need to add more enemy
- UI Design
In this assignment of creating a prototype, it has been quite interesting to start building the game by myself. Seeing how the game develops has been very fun. However, during the process, I encountered many problems. Thankfully, I was able to overcome them by asking the lecturer, seeking help from others, or watching online videos. Each time I completed an element, it made me feel very happy and accomplished. Overall, working on this prototype allowed me to begin my game and become a bit more familiar with Unity.
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